In this era, there are two problems that collide with each other. It has been two years of the global pandemic and we are still in quarantine, with remote learning to carry on the education has been lacking in effectiveness. In addition, overall courses they struggle with, according to every news and stats of education, Physics is the hardest education. Through all the research and interviews with the qualitative interviewees, it shows that educational games could increase the effectiveness of their education. Therefore, creating a puzzle game-based Physics in order to improve their education.